Weekly Update 6: Make it shiny
Karashuta » Devlog
Still comitted to weekly updates and still delivering. As mentioned in last weeks update the game is content complete now, as such there aren't that many major things to talk over this week. Still, let's see what changed:
- UI Improvements (for real this time): As mentioned last week we were very much aware that the UI wasn't pleasing to look at, but it got its job done. Now that we had time for polishing we completely replaced every Sprite in the UI with ones from a asset pack, while also making some slight changes to the layout and adding some UI animations.
- Particles everywhere: We added a bunch of particles systems to various places of the game to give it a much better feeling.
- New graphics: We updated some sprites to make them not only look better, but only to make their functions more obvious. For example: the stationary perma-fire turrets now don't look like you could destroy them anymore. The boss also got a total makeover.
- Hub expansion: The hub just got 2 additional rooms to enter. The library and the bedroom (don't ask why a drone needs a bedroom, only the guy who wrote the Story knows why). Additionally the hub levels were renamed to fit these rooms. There still isn't anything more to unlock, but we are going to fill these rooms with unlockables soon (not tm)
- new font: The old font looked cool and very futuristic, however it wasn't as readable as we liked, so we replaced it with a different one.
- Game size: Unfortunately bigger than ever before. As mentioned last week we are not happy with the games size and especially the long initial loading time it causes. After looking for solutions we came to the conclusion that this is totally doable, but also that we are pushing it down on the priority list. We are going to solve this problem, but not as part of this weeks update.
As always there happened more stuff that is either not worth to mention seperately or that I simply forgot about. Probably more stuff than usual because of our focus on polishing. Speaking of: You can expect more from that in your next weekly Update, which will be the last one before release. So stay tuned!
Files
Karashuta.rar 308 MB
Feb 25, 2023
Karashuta
top-down, shooter, color
Status | Prototype |
Author | Suchti0352 |
More posts
- Day 1 Patch lolMar 09, 2023
- Weekly Update 8: Full releaseMar 09, 2023
- Weekly Update 7: Almost thereMar 04, 2023
- Weekly Update 5: (too much) progressFeb 18, 2023
- Weekly Update 4: A bit of everythingFeb 11, 2023
- Weekly Update 3: big changes are hereFeb 04, 2023
- Weekly Update 2: big changes are comingJan 27, 2023
- Weekly Update 1: A new everythingJan 20, 2023
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